Starting Level Editor UI | Coding Geometry Dash in Java #13

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In this video I go over how to begin building our level editor UI. This consists of building a menu with a selection for all the different blocks, and then attaching the block to the mouse when the user clicks on the appropriate selection. I also go over adding a few more maintenance tasks, such as differentiating between sprites and subsprites, etc.

Download Sprites: https://github.com/codingminecraft/GeometryDash/tree/master/assets

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Website: https://ambrosiogabe.github.io/
Github: https://github.com/ambrosiogabe

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