
Translating classic Fallout 1/2 game mods
Let's manipulate dialog in classic Fallout games and look at how to translate for example Fallout: Sonora from Russian to English without being very careful about it.
0:00 Hello There
0:08 Get Sonora
0:37 War, War Never Changes
2:00 Editing Fallout images (FRM files)
5:50 Translating Fallout Dialog MSG files
12:30 translating huge files
16:24 variables in .msg files
17:21 item description texts
20:59 let's open a .dat file
21:44 searching for the missing strings
22:23 ЎQuђ dђbiles Ўgenial їquieres! (escape characters)
23:06 enemy description text .msg file
For Npp, do this to have .msg syntax highlighting: https://youtu.be/XOY4e_H-zyE
Tools used:
- Fallout: Sonora http://fallout-nevada.ucoz.ru/index/fallout_sonora/0-59
- Notepad++ https://notepad-plus-plus.org/downloads/
- Frame Animator https://www.nma-fallout.com/threads/recommendations-on-frm-editing-tool.213467/#post-4242906
- GIMP https://youtu.be/pWCSqigOaCk
- grepWin https://github.com/stefankueng/grepWin/releases/
- Dat Explorer (not needed here) https://www.nma-fallout.com/resources/dat-explorer-by-dims.56/
- Google Translate https://translate.google.com/
- Context Reverso https://context.reverso.net/translation/russian-english/
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