Transport your cargo with those S-Class Haulers (include Portal Addresses) in No Man’s Sky

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► LIMITED EDITION SOLID BRASS NO MAN'S SKY SPACESHIPS
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Transport your cargo with those S-Class Haulers (include Portal Addresses) in No Man’s Sky

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Starships, or ships, play a major role in No Man's Sky. They are necessary for gameplay progression unless a player plans to stay on one planet the whole game. Starships allow players to travel between planets and solar systems, fight in space battles, reach the centre of the galaxy, store resources, and trade. Since NEXTthe ownership of several ships doesn't require a freighter.
Due to the static nature of the seed in No Man's Sky, a well documented ship will always be able to be found again. A system that spawns a rare design - for example an exotic - in its first armada landing on a space station or trade port will always do so on revisit or reload. The same goes for the wait timers on stations or ports until a ship type shows up. If a particular ship has piqued your interest, finding a station or port it lands on as part of the first group is the best grinding spot.

There are five types of starships: Shuttle, Fighter, Hauler, Explorer, and Exotic. Among these archetypes are four letter-grade classes: C, B, A, and S.
C-class ships have the fewest inventory spaces, and if there is a class bonus, it will be no more than 20%.
B-class ships take up the three inventory sizes below the maximum of the tier size, and they have a 20% or more class bonus.
A-class will have either the maximum number of slots or one slot less than max, and has a 35% or more class bonus.
S-class ships will always have the highest amount of inventory space for its tier size, as well as a 50% or more class bonus.

Every star system has 21 different ship designs: 7 shuttle types, 3 ships of each specialist type (Fighter, Hauler, or Explorer), 1 Exotic, and 4 other specialist ships based on that system's dominant race. S-class ships will spawn more often in rich economies. Note that a ship's properties are randomized each time it lands. The only consistency is in the design and thus tier. If you are already in a wealthy system, it can be beneficial to wait for your favorite design to have a good dice roll. During multiplayer an NPC ship can have a different class for each player. The properties are rolled for each one individually.

Each type of ship has three tiers of inventory sizes: a small, medium, and large, though Shuttles do not have a large size inventory. The sizes can be identified by the style of wings (or the size of the fuselage for the Shuttle) or by scanning the ship using the Analysis Visor. (See images below to identify traits of ships with large inventory as well as how to interpret Analysis Visor output.)

Ships in this class feature a shield absorb class bonus, and they also boast the highest possible inventory spaces. These ships are the largest out of all the other starships, and may or may not have wing features on them.

The inventory ranges for Haulers are 25-31 for small, 32-39 for medium, and 40-48 for large.

I’ve picked the ships to the list:

White-Yellow Hauler
0CF0:0087:0347:0135
Black Turret Hauler
0EA2:007B:0A36:008F
Thunderbird Hauler
042F:007A:0D57:0043
Patriot Hauler
042F:007A:0D57:0043
Red-Grey Hauler
080D:0081:07FC:00BF
Turquoise Hauler
0820:0076:08F9:004D
Grey Hauler
080C:0081:07FC:00BF
Angled Hauler
081D:007C:086C:0083
Yellow Box Hauler
043E:007F:020E:0010
Eagle Hauler
0A0C:0081:091E:01D7

Credits to the original footage:

GTID CHANNEL
Link: https://www.youtube.com/channel/UC4PNbgwIAe5UYvQnanQb2sw

RaggedPants Xbox Live CHANNEL
Link: https://www.youtube.com/user/MrZdagger

Transport your cargo with those S-Class Haulers (include Portal Addresses) in No Man’s Sky







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