Tree Bark - Photogrammetry

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Published on ● Video Link: https://www.youtube.com/watch?v=hc0sTxCA6hY



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Tutorial
Duration: 9:38
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In this video Nikola runs you through the steps he used to prepare a photogrammetry scan with 3DF Zephyr. This mesh is used to bake textures in Substance Designer in this video: https://youtu.be/kl4zD4krV2E

All project files can be found on Substance Academy: https://substance3d.adobe.com/tutorials/courses/Tree-Barks-with-Nikola-Damjanov/youtube-DXX1fqcrVrk







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materials
procedural
PBR
Physically based rendering
Scans
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