Tree of Savior - Overview; Roles, EXP Curves, Map Events, Highlander3 || Chronomancer1
Tree of Savior is an MMORPG alright, a very good one. It has solid gameplay, simplistic mechanics and a lot of freedom with choices but permanence in those choices which erases any form of carbon copying from one person to the next. It takes everything great from Ragnarok and improves upon it while leaving out horrid grinding that Ragnarok had that Tree of Savior doesn't have.
The game offers many things to do mostly monster killing. There are some puzzle elements but a lot of exploration for sure and there's even item collection sets throughout the game if you can find them, some are story related most are treasure chest hidden, collecting them give permanent character boosts.
Customization of hairstyles is also obtained through doing some game objectives as well. Most hat items are given by bosses in raids or dungeons or found in treasure chests or monsters.
But the party play encouragement is so high even myself an antisocial person has made about 3-4 friends lightyears faster than I have in any other MMO.
If you like RPG and you like MMO this may be a title for you!
This video's content goes over:
EXP Curves & Leveling Strategies and why you shouldn't be grinding that much
Bosses
Highlander Class, the ease of a Warrior's Life
Thaumaturge/Wizard3/Chronomancer, the brutally hard difficult life of a support mage and its utility.
Exploration elements of the game,
Map Events.
Overkilling - Bonus EXP.
Classes and Roles, the alignments between Tanks, DPS, Supports, Utility types.
Gameplay and demonstration of features.
**Forgot to mention there's also hidden quests in the game if you talk to certain NPCs a number of times or do something stupid like break a training dummy in one of the Warrior's classes Master's rooms... or chat through a bunch of signs or use the Seal of Space near certain obelisks.**
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Written article can be found here! if you like to read:
http://my.mmosite.com/858229/blog/item/tree_of_savior_overview_exploration_classes_roles_exp_curves_highlights.html
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