Trek To Yomi - 5 BIG Reasons Why This Samurai Adventure Game Is Looking Amazing

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The Kurosawa mode in Ghost of Tsushima might not have been the ideal way to play that game, as it sacrificed so much of the game’s visual spectacle, but it certainly was an interesting little love letter to the classic Samurai movies of the 1950’s and 60’s that inspired so much of the tone and style of the game. The question of what a game would be like if it were fully dedicated to that visual style might have crossed gamers’ minds since seeing it deployed in Sucker Punch’s samurai masterpiece; it certainly did mine.

Well, it looks like Devolver Digital and Flying Wild Hog are well on their way to answering such a question, albeit with a very different type of game. Trek To Yomi, for better or for worse, is looking to be that game with a total and unflinching dedication to the black and white, grainy look of a mid-20th century samurai movie resting on the foundation of a 2.5D hack ‘n slash action game.

I’ve had some time to play the game prior to it’s upcoming release on May 5th and during my playtime I’ve become quite familiar with it, and while it certainly isn’t without it’s flaws, I still think there are plenty of reasons for those who have been keeping an eye on this game to continue to do so. Here’s 5 of them.







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