Trials Rising Editor Tutorial : On / Off 1 Hour Timer HUD & Multi Targeting AI's Logic
In This Tutorial I will be showing you how to logic Multi Targeting AI's Logic using a Directional Force Target Tool Glued With A Low Friction Object & A Easy 3 Tool Card Setup Of An 1 Hour Timer HUD Logic That Can Be Turned On & Off Whenever, Select Each Chapter For Each Skill Logic Setup:
0:00 Chapter 1 - Introduction
2:30 Chapter 2 - Multi Targeting AI's Logic
7:05 Chapter 3 - On / Off 1 Hour Timer HUD
Note : The Timer HUD is not really Unlimited Cause Trials Editor Numbers Cap Mostly On 150,000 & 15,000,000 Million, For Some Reason, So A 1 Hour Timer Logic That Can Be Turned On & Off Whenever, So That's Kinda dumb So sorry For The Mistake !! If You don't want to turn On & Off The Timer Just Use The 250 Minutes Timer Instead Which Is Longer But Cannot Turn It On & Off !!
The Problem Why The Timer HUD Can't be Unlimited Is The Interval which Max Is 60 Minutes & 216,000 Ticks, I Tried Adding And Multiplying To That Value And It just stops which Means, it reached The Max Value Of 1 Hour, So In The Next Trials Game Make It Unlimited even for math values or even billions of billions cap, instead of only 150 k. and 15 M on single tool card uses !! But 1 Hour should be enough Time For Most Skillgames Anyways !! Build On !!!!
You can create multiple D Force Tool Targeting's in a single Glue Group For Multi Tasks for different followings Of Objects !! For More Tutorials Go To This Channel Link :
https://www.youtube.com/channel/UCq0QpHHcLqVqtYDW20_XgGg
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