Trine 2: Directors Cut (Wii U) Review | 8-Bit Eric | 8-Bit Eric
http://www.original-gamer.com/article/4887-8Bit-Eric-Trine-2-Review
http://the8bitericshow.blogspot.com/2013/01/trine-2-directors-cut-wii-u-review-8.html
Trine 2 the directors cut for the Wii U, presents a fantastic colorful fun filled and challenging adventure that would have you control a knight, a wizard and a thief, whose powers combined let you solve the game's crafty puzzles.
Each character has its own upgradable weapons and powers, the knight brandishing a sword and hammer to cause heavy mayhem, the wizard conjuring up planks, boxes and using levitation, while the theif can use arrows and grappling hooks to your advantage. You can use the shoulder buttons to toggle between the characters at any time, as you'll need them all for different situations. Each character has their own health bar, but fallen characters will be revived as you pass through semi-frequent checkpoints.
"Trine 2" is best described as an action-adventure puzzle game as you'll explore beautiful worlds while solving environmental puzzles. With this puzzle oriented theme, "Trine 2" is meant to be played slowly as you observe the environment and explore the mysterious lands found in "Trine 2".
Trine 2's most memorable feature is its scenery, the beautifully animated fantasy landscapes remaining jawdropping throughout.As a 2D platformer, the game is not quite what one would typically expect from a typical game of the genre.
It is incredibly slow-paced as you focus more on action and puzzle-solving than actually traversing the environment. There are platforming puzzles, of course, but they might have you pausing your progress to consider your options
This game being not only the Director's Cut, but being on Wii U, it features some excellent bonus content.
To begin with, the previously PC-only DLC pack "Goblin Menace" is in the game right away, boosting the level count up to 19. Then, for players who complete Goblin Menace, there is a bonus, 20th stage exclusive to Wii U.
Additionally, the game knocks you in the face with several uses of the Wii U GamePad. Off-screen play is offered without the need for any menu navigation or button presses; it runs simultaneously on both screens at all times.
so you can retain your progress from anywhere in the stage.
Leveling up is done by assigning points to a three-way skill tree. You can give powers to any of the three characters at any time by pausing the game, and you can reset the skill tree too.
The entire game can also be played through by a single player or with up to three players locally and online.
However, Wii U Pro Controllers are not yet supported. This will be remedied in a promised update, which will also increase the vividness of the game's visuals and patch in online voice chat, which is important for this style of cooperative gameplay. Even without this update, the game is still drop-dead gorgeous.
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