Trinity: Souls of Zill O'll - PS3 Gameplay 4k 2160p (RPCS3)
Trinity: Souls of Zill O'll - PS3 Gameplay 4k 2160p (RPCS3)
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Trinity: Souls of Zill Ơll, known in Japan as Trinity: Zill Ơll Zero (トリニティ ジルオール ゼロ, Toriniti Jiru Ōru Zero), is an action fantasy role-playing video game developed by Omega Force, set in part of the Zill Ơll series, which had previously appeared on PlayStation, PlayStation 2 and PlayStation Portable. The game is a prequel, taking place five years before the events in Zill Ơll.
Downloadable content that included additional quests and alternate costumes for the main party was released exclusively in Japan.
The game features a three character party system; the player is allowed to only control one character but can freely switch between each of them with a single button to perform a variety of setups and combos. For example, one character can be set to cast a spell and the player can immediately switch to another to defend the magic caster. When the character controlled by the player leads the party into a group of monsters, the two other characters may automatically assist the player's character.
All three characters can perform two group attacks: the Trinity Attack or the Soul Burst. Like the musou feature found in several Warriors games, the party will gradually build a gauge -called a Trinity Gauge- that is adjacent to their characters' face icons. The party can unleash a Trinity Attack, a destructive attack in a wider range than usual, once the gauge is filled. Trinity Attacks can be strengthened as it possesses its own leveling system. Soul Bursts are stronger attacks unleashed by the entire party, but they are trickier to take effect. It advocates for each character to attack a foe simultaneously.
Each character has a different job class (warrior, mage and assassin) or Souls. Souls are packed with the techniques and abilities that vary based on the character. When a particular Soul runs out of abilities to learn, a new Soul may replace it. Skills from various Souls can cross over to create different techniques. Magic is learned in this manner and is categorized as either air, fire, earth or water. These abilities can either be bought at a Sorcerer's Guild within a town, found as a treasure in dungeons, or earned by acclimating Skill Points (SP) from defeated enemies in battle.
Environments are fully interactive to allow players to destroy it, pick up items on the field and unlock new pathways. Cutting away the field in such a fashion can be used to the player's advantage during battles with monsters.
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OS - Windows 10 64bit