TripleJump Podcast 129: Unnecessary Features – When Did Video Games Go Too Far?

TripleJump Podcast 129: Unnecessary Features – When Did Video Games Go Too Far?

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Published on ● Video Link: https://www.youtube.com/watch?v=PNYnh5Jciyc



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Duration: 1:38:55
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Join Ben Potter, Peter Austin and Ashton Matthews as they run through some listener questions, what they're playing, some weird gaming news, and which games or gaming moments went entirely too far with ridiculous or unnecessary features? What about Cyberpunk 2077 dedicating a third of their recent patch notes to a minor fix in one quest, to help players avoid picking the wrong person to sleep with? This is the TripleJump gaming podcast.

0:00 Intro
20:50 What We Playin'
57:51 WEIRD NEWS
1:17:06 Big Discussion

LINKS:
- https://kotaku.com/cyberpunk-2077-patch-will-ensure-fans-stop-having-sex-w-1847494404
- https://kotaku.com/fan-accidentally-discovers-massive-metal-gear-solid-gli-1847494571
- https://www.pushsquare.com/news/2021/08/random_skyrims_famous_intro_was_once_ravaged_by_a_bee_during_development

#ResidentEvil6 #DeathStranding #Cyberpunk2077

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TripleJump provides video coverage of video games - including top ten lists featuring current gen platforms (PS4 & PS5, Xbox One & Xbox Series X/Xbox Series S, Nintendo Switch and PC), retro consoles (PlayStation, Nintendo, Xbox and Sega), as well as Worst Games Ever, video game challenges, launch games videos, first impressions, podcasts, livestreams and much, much more.

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