Trouble Shooter Genesis Longplay

Trouble Shooter Genesis Longplay

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Published on ● Video Link: https://www.youtube.com/watch?v=21OJKs8nMNA



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Duration: 34:56
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Trouble Shooter, originally released in Japan as Battle Mania (バトルマニア), is a scrolling shooter developed and published by Vic Tokai for the Mega Drive/Genesis in 1991. The game was given a very distinct theme of self-parody between the enemies, story and dialogue. A sequel titled Battle Mania Daiginjō (バトルマニア 大吟醸) was also released for the Mega Drive in Japan and Korea only.

A combat operative Madison is assigned to rescue a prince who has been taken hostage. Players assume control over Madison (Mania Ōtorii (大鳥居マニア, Ōtorii Mania) in Japanese) who is accompanied at all times by her partner Crystal (Maria Haneda (羽田マリア, Haneda Maria) in Japanese). Unlike Madison, Crystal can flip firing positions, allowing her to fire behind Madison, and is invulnerable to all enemy fire.

At the beginning of almost every stage, the players have to choose a special weapon they can use during combat. After every use, however, the weapon needs to recharge in order to be used again. Players can select from four different power-ups consisting of the usual shooter icons (speed-ups, life-ups, firepower and speed-downs). The player can stock up on Madison's hit points by collecting life-up icons, which is necessary as the game has no lives system and only offers the player three continues.







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バトルマニア