Troubles with Transparency in 3D in GameMaker
Have you ever tried to draw something, only to find invisible pixels blocking out the world behind them? Does dealing with transparency in 3D in GameMaker make you insane? This video is for you!
Other 3D troubleshooting videos:
GameMaker depth in 3D:
https://youtu.be/vayi0zFEqPk
Draw failed due to invalid input layout:
https://youtu.be/chv-eTaAE1M
The code:
https://github.com/DragoniteSpam-GameMaker-Tutorials/3DTutorialAlpha
Shader playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrdkihto8Xu7hhp1-5Gj8zsa
GameMaker 3D playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrcML9uqHe4fwBVTm650Vy3V
GameMaker Studio 2 playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrdAGC6YHCqn_VR69GlR_rQw
0:00 Do you hear the game dev singing?
1:23 Why 3D has trouble with transparency
2:50 Fully transparent pixels and the default shader
5:42 The discard keyword in shaders
10:16 Partially transparent pixels
12:12 Sorting draw calls by depth
17:12 Drago rant s about transparency for almost three whole minutes
19:45 The end
#GameMaker
#GameMaker3D
#GameMaker3DTransparency
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I've now made that Patreon:
https://www.patreon.com/wizardragon
That promised social media link spam.
https://twitter.com/DragoniteSpam
Transition / idle music is by my old friend Kamex:
https://www.youtube.com/user/GreatGabite/about
Rate, comment, subscribe, watch more, enjoy!
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