Trying to Thin the Numbers | Ecosystem (Combat Update) #5
We return for our last week of our check-in series with Ecosystem where the game has felt like it has hit a stalling point. With the possible species/population cap the best way to work with it is to work under it. So we'll see which species of our menagerie we can do without and open up some free space for potential new individuals or maybe even new species to fill. We'll give it a couple of episodes to see the results and then let Ecosystem rest for a while as more updates eventually make it to the game.
Ecosystem is developed by Tom Johnson and is published by Slug Disco Studios;
https://store.steampowered.com/app/1152030/
https://store.steampowered.com/search/?publisher=Slug%20Disco%20Studios
Intro and Outro Footage;
Captured In-game from theHunter: Classic
theHunter; Classic is developed and published by Expansive World and Avalanche Studios;
https://store.steampowered.com/app/253710/theHunter_Classic/
https://avalanchestudios.com/
Outro music;
Elegy by Asher Fulero;
https://www.youtube.com/watch?v=k7j01iEuODI