Tumbling Down - Cloud Maiden's Avarice 03 - Storm King's Thunder - D&D 5e - FVTT

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Countess Sansuri has succumbed to the influence of the Void. It's obvious the tome of secrets granting her these malevolent powers will not be given up freely. The time has come for a showdown of epic proportions.

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The champions of the Storm King continue to stamp out rebellion amongst the remaining giant dissenters. Hill, Frost, and Fire have been back into the Ordening. Of the clan of clouds… Most were eager to see the Storm King’s return to power. But not all. Countess Sansuri has long-held resentment towards King Hekaton and the Storm Giants.

It is believed she assisted in his imprisonment, but no proof can be found, regardless she has refused any communications, and any giants approaching her castle are attacked by magic, machinery, and beasts. You must do what we cannot, siege, infiltrate, or deceive your way into the presence of Countess Sansuri and find out her intentions.

In this thrilling 1-3 part mini-series, you must deal with the mysterious and magically capable cloud giants. Find out their intentions and if needed... BRING THEM TO HEEL.
Storm King's Thunder Playlist: http://bit.ly/CrashSKT

Crashroom Playlist: http://bit.ly/Crashroom
Crashroom (Categorized by Campaign): http://bit.ly/CrashroomCategorized

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Join the Sword Saints of Phandalin as they Travel the Sword Coast stymying the efforts of the warring giant tribes, and striving to restore order to a land thrust into chaos!

Giants of every sort are warring across the North, smashing the smallfolk as they vie for power and goals unknown. Will anyone stand against the giants?

The Savage Frontier (also known as the North) is a raw, rugged, sparsely populated land of snow-capped mountains, rocky hills, sprawling forests, and foggy vales. Isolated strongholds, ancient burial mounds, and the ruins of many forgotten empires dot this vast landscape. Bounded by the Sea of Swords to the west and the desert of Anauroch to the east, the Savage Frontier extends as far north as Icewind Dale and as far south as the town of Daggerford. Old roads stretch across this vast expanse, linking the dwarven strongholds and mines in the mountains to the coastal settlements, frontier towns, and fortified outposts of humans and other folks. These roads are long, lonely, or poorly defended, making them dangerous to traverse. Despite these conditions, towns and cities have sprung up, separated by dozens if not hundreds of miles of untamed wilderness haunted by bandits, barbarians, and monsters.

Evil dragons stirred into action by their dark queen, Tiamat, threatened the settlements of the Savage Frontier for a time. Ultimately, they were defeated and forced to withdraw to their lairs, while Tiamat was banished to the Nine Hells. Fear of the dragons' wrath has faded quickly with the coming of a new threat: giants. The peoples of the North are no strangers to giant incursions.
Frost giants have long claimed the Spine of the World as their demesne, and hill giants are known to scrounge for food in the untamed hills. But now, giants of every kind have emerged from their strongholds in force to threaten civilization as never before. Reports of giant attacks throughout the North have reached the coastal cities of Luskan, Neverwinter, and Waterdeep, stoking fears that the giants are waging war against humans, dwarves, elves, and other smallfolk.

Watch our games live at https://www.twitch.tv/crashgem
Find out more: www.crashgem.com
Hit me up on Discord if you wanna talk D&D: CrashGem#7777

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CrashGem presently has 20,828 views for Guild Wars 2 across 28 videos, with the game making up over 2 days of published video on his channel. This makes up less than 0.92% of the total overall content for Guild Wars 2 on CrashGem's YouTube channel.