UDK: New Map Templates Deconstruction [Tutorial #13]

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Tutorial: http://www.worldofleveldesign.com/categories/udk/udk-new-map-templates-deconstruction.php

In UDK June 2011 beta we were introduced to New Map Templates. The map templates help to quickly set up an environment with variety of lighting. These four lighting setups are midday, night, dawn and sunset. Basically you could choose any of these four map templates and begin to create your own environment or test your custom assets without much work.

All the necessary properties are already set up. There is no need to insert lights, fog, sky dome, set up world properties or insert a player start. Everything is done for you. Since you don't have to set these up yourself, you may miss key elements that may help later. Such as tweaking properties or setting up a scene of your own.

In this tutorial we are going to deconstruct the map templates and talk about what is going on behind the scenes so you better understand what you are dealing with. This will allow you to tweak, modify or create your own.




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udk
new map template
unreal
development
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tutorial