UE4 - Music Changing And Layering System Tutorial

Subscribers:
6,080
Published on ● Video Link: https://www.youtube.com/watch?v=1bmonTxfljQ



Category:
Tutorial
Duration: 24:06
8,308 views
270


A UE4 blueprint that changes the music as the player walks through trigger volumes. It's a dynamic music system that can be used to add and remove music layers during the game. This is a beginner friendly tutorial.

Cheap blueprints that'll unlock your dev potential:
✨Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/Slightly+Esoteric+Studios
✨Gumroad: https://jacksonnexhip.gumroad.com/

Marketplace content:
🛍️ Endless Random World Generator: https://www.unrealengine.com/marketplace/en-US/product/endless-procedural-worlds-with-level-streaming
🛍️ Enemy Waves Spawning System: https://www.unrealengine.com/marketplace/en-US/product/1438202ce8354709bcf0764563df7d8b
🛍️ Simple Flying AI: https://www.unrealengine.com/marketplace/en-US/product/flying-ai

#GameDevelopment #UnrealEngine4 #IndieGames #GameDev #IndieDev #Game #GameDesign #GameDevelopers







Tags:
ue4
unreal engine
game development
indie games
game dev
spelunky
running robot man
rrm
gdc
epic games
tutorial
virtus education
palaje
dean ashford
breath of the wild
botw
the legend of zelda
vgm
jackson nexhip