
UE4 RPG WIP (Dynamic Combat System) - Test Map w/ Procedural Foliage
Still a LONG way to go, but it's shaping up nicely. I implemented a closer camera in this version. The test map is still WAY too big, so it takes me a while to find bad guys.
But, at least it's fully playable with both a Controller and Keyboard and Mouse controls. It'll even detect when you switch to give you a more tailored HUD. Specifically the Magic Menu. On KBM controls, it's a hotbar in the bottom left. On Gamepad, it's a menu toggle. It just works better IMO.
The base is built off of Dynamic Combat System, albeit heavily modified to fit my horrid needs.
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