UE4: Step-by-Step to Creating Your First Volumetric Cloud Material
Full Blog Post with Additional Information: https://www.worldofleveldesign.com/categories/ue4/volumetric-clouds-create-material.php
Watch this first: UE4:
Analysis of Volumetric Clouds and How to Use Them - https://www.youtube.com/watch?v=8XjEk-CP-kQ
The most important part of how the Volumetric Clouds look comes from the Material, which is then passed on to a Material Instance.
I decided to figure out how to create my own Volumetric Cloud material so I can understand what is happening, what the parameters do and most importantly to have more control over the cloud shape.
In this tutorial I show you how to create your own Volumetric Cloud material, step-by-step.
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Resources
Volumetric Clouds Epic Games Doc
https://docs.unrealengine.com/en-US/BuildingWorlds/LightingAndShadows/VolumetricClouds/index.html
Volumetric Clouds Epic Games Reference
https://docs.unrealengine.com/en-US/BuildingWorlds/LightingAndShadows/VolumetricClouds/VolumetricCloudsReference/index.html
Building Worlds In ‘Fortnite' With Unreal Engine (Clouds Section Starts at 28:06)
https://youtu.be/w3tTbVNkuwA?t=1686
Making Volumetric Clouds in Unreal engine 4.26
https://www.youtube.com/watch?v=oWE_vYiQMoE
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