[UE4/BP] Auto-Chess Live-Dev #81 | Phase Syncing
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Published on ● Video Link: https://www.youtube.com/watch?v=eRMBePgjuDI
In this video we're reworking some of the logic contained within the game state to better sync the start and end of each phase for clients.
This series of videos showcases the live development of a prototype game of the genre "auto-battler", also known as "auto-chess".
Join the conversation and ask for help on Discord: http://discord.io/YunCorp
Other Videos By Elliot Yun
Tags:
unreal 4
unreal engine
tutorial
auto chess
blueprint
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Elliot Yun presently has 290,254 views for Unreal across 485 videos, accounting for over 4 days of watchable video on his channel. This makes up 88.11% of Unreal content that Elliot Yun has uploaded to YouTube.