Ultima X Odyssey: Engaging Multiplayer Combat
Video from a preview DVD for Ultima X: Odyssey. This chapter of the DVD highlights the game's multiplayer combat.
Ultima X: Odyssey (UXO) was to be a massively multiplayer computer role-playing game (MMORPG) based in the Ultima universe, developed by Origin Systems for Electronic Arts.
Ultima X: Odyssey was to use the lauded Unreal engine (a prototype was developed using the Sims 2 engine which would have replaced the Unreal engine plans). Preceding Odyssey, Richard Garriott first revealed in interviews conducted around the time of Ultima VII and Ultima VIII his intention for the series to continue into a tenth chapter after the release of Ultima IX. While not divulging possible plot details, Garriott indicated Ultima X was already at an incipient stage in development and would possibly feature a return to three-dimensional, Ultima Underworld-style dungeons, even going so far as to experiment with support for stereoscopic virtual reality devices. (Source: http://wiki.ultimacodex.com/wiki/Ultima_X)
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