UMVC3: Peekaboo stopping Akuma DP super
So after counting the frames this interaction makes a bit more sense, but its still a wild interaction to witness without throwing it to editing software to review frame by frame.
The first 2 hits of Akuma's super whiff and the third traded with Peekaboo on frame 20, nullifying it for the remaining 2 frames it's invincible (frame 20 and 21), and from there Trish's super was able to punish. While Akuma is invincible for the first 21 frames of the super, it's not invincible for the entirety of when the first 3 hits are active. With how close Akuma was to Trish she would have gotten hit at frame 20 or 21 and continued for 7 hits if it wasn't for Peekaboo being there. If I had not supered and just did Peekaboo w/o cancelling I would've been opened to be punished from Akuma dashing forward after he divekicked.
EMC uploaded Hitbox/Hurtbox guides over on his channel that are worth checking out for your favorite characters. Here's Akuma's and Trish's:
Akuma Hitbox Guide by EMC: https://www.youtube.com/watch?v=TYRBq2KYP74
Trish Hitbox Guide by EMC: https://www.youtube.com/watch?v=swKPtR2fswA
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