Uncharted : The Lost Legacy | Part 1 |
The entire game was built around Chloe's character, with the narrative and art design reflecting her darker, grounded mindset.Naughty Dog placed particular importance on Chloe's design in The Lost Legacy, maintaining familiar elements like her ponytail, but displaying minor signs of aging, including wrinkles. Her design and fighting style is different to that of Nathan, and her animations were altered as a result.
Naughty Dog found Chloe's character interesting as her moral compass is a "little bit less directed" than Nathan's; while she would previously seek artifacts for the reward, she is interested in the history of the Tusk of Ganesh due to its relevance to her family. They were also interested in exploring Chloe's coping mechanism from previous games—while she would previously escape a dangerous situation to save herself, in The Lost Legacy she is forced to persevere due to her leadership.
Naughty Dog felt that Chloe would require a partner with military expertise, and Nadine would be desperate for more work following Uncharted . Chloe is "spontaneous and impulsive", whereas Nadine is structured, and they need to overcome their differences in order to work together. The writers felt that the banter between the characters required subtlety over previous series entries; during development, they sometimes found that the dialogue was "too friendly", and altered the script as a result.
The game's main antagonist, Asav, is portrayed by Usman Ally. When preparing for the role, Ally met with Escayg to discuss experiences with "despotic regimes that had their roots in what was perceived as a noble cause".
Escayg compared Asav to Mexican medical surgeon José Manuel Mireles, having seen the documentary Cartel Land (2015); Ally described Mireles as "someone who had the charisma and belief in his people to rise up and lead a revolution of sorts", noting that Asav possesses a similar mindset and weaknesses. Ally found that relating to historical revolutionaries allowed him to better understand the character's logic.His childhood experiences living in corrupted countries also helped with his portrayal of Asav.
Scherr and Escayg wrote the game's story. While previous Uncharted games followed specific historic figures, such as Marco Polo and Henry Avery, The Lost Legacy instead focuses on the region, and the surrounding philosophy and culture, due to the shorter development team allowing less intensive research.Because of this, unlike the previous games, there is no historical quote in the game's opening scene.
The writers particularly focused on Hinduism and the surrounding mythology when researching for the story.With The Lost Legacy, the team aimed to include the "slightly more fantastical feel" from the first three Uncharted games, which was absent from Uncharted due to the grounded story.The story of The Lost Legacy allowed the team to explore gameplay elements scrapped from Uncharted.
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