Uncharted (Vita) Gameplay
Shooting and exploring through Uncharted: Golden Abyss's prologue and first chapter. Uncharted is one of the PlayStation Vita's most graphically impressive titles to date. Although it's upscaled and therefore not played at the Vita's native resolution, it makes up for it with its excellent lighting, gorgeous scenery, and rather large, highly detailed environments. During the shootouts early in the video, you'll notice that I move the system around quite a bit. This is because Uncharted allows you to first use the right analog stick to aim in the general direction of a target, then the Sixaxis gyroscopic controls to fine tune it and place the crosshair exactly where you'd like. I didn't aim very well during this demonstration because I struggled to keep the Vita underneath the camera lens while tilting and moving it around, but the Sixaxis controls do make aiming and pulling off headshots at long distances much easier than if you were using the analog sticks alone.
P.S. If you notice something "different" about my Vita's appearance in this video, it's because I'm now using PDP's Trigger Grips peripheral which is an accessory that adds triggers and handles to your system, making it even more like holding a Playstation 3 or Xbox 360 controller!
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