UnderRail Speedrun 4:19:13

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Published on ● Video Link: https://www.youtube.com/watch?v=lgLZF-Hdkp4



Underrail
Game:
Underrail (2015)
Duration: 4:21:38
1,660 views
32


Normal difficulty: Oddity XP
A 47 min improvement. The long sections of black screen are crashes where the game infinite loads, I can't stop them.
I thought I’d do a quick write up of the things that stand out to me. I've been testing new ideas and minor changes to the run all over the place.

Key moments/new strats:
Psionics! Now I use metathermics, cryostasis with sniper shots is amazing. And neural overload for the doppelgangers in tithonus. Full psionics and melee is terrible at level 14. And perception is still required.

Dealing with Outpost rats smoothly 5:32

I still have money woes early on and opted to do abrahams quest. The rats in GMS attacked around the corner, and I forget to get the omni tool, this meant I couldn't do abrahams bug quest (again! terrible Rookie error, there's plenty of those.)
I had to buy Sniper/Assault/shield/goggle blueprints and parts to all those. The night vision using disassemble. And I would have used this on snipers found in DC, if I hadn’t got a 107 corsair frame in the shops. Shop Rng was good. Got 2 over 100 smart modules early on, which are massively important.

Gasmask found early and perception and smart goggles, molotovs, lockpicks, haxxor m3, batteries, flashbangs, jackhammer, adrenaline, health hypos, antidotes, 6 tnts for sound distraction strats. Beartraps and poison caltrops for mutie with the key, and Rathound king
I now put points into lockpick to avoid crawlers in the research lab.

I now do silent isle. 40:00 which also gets me blaines shop early so I get tabi boots. I get the bloody mobile pc instead of rail crossing which saves some time and saves persuade points.
I still need Level 14 for power and making sure to have 120 hack for entering deep caverns and arke basement. And 115 mechanics to fix the gate.

Early sniper: It’s hard to make sure to get the required sniper every time so I had 3 plans: Buy one. Buy one that is the wrong barrel (needs to be 8.6) and disassemble it. Or take sniper as a reward at Hathor and hope it’s the right kind. The 8.6 reaper for its 40Ap and 125% critical damage. I was lucky to get from Kevin a really high quality reaper 8.6 would have been around 100 quality. It made short work of the rathound King 1:30:32 Bogdan 1:48:26 and the 3 arena guys. 2:32:50 The sniper was so good it took out a deep worm in one shot when I got caught once.
The tnt trap to make the spiders fight the muties worked great. 2:07:55
I don’t know exactly how well the arena went overall. I think the first 3 rounds were fine 2:15:33 being the rats. But that burrower poison… 2:27:34 I blame the challengers.

The random event I ran into for this run was cats… at 2:57:35 ….there’s always something. Although I was forced into combat near foundry but I don’t know what that was.

In Caerus, that was unexpected I didn’t know the spiders could use the blue exits 3:35:55
Mushroom forest is always tricky 3:47:22 but I now know that the turrets won’t respawn if the roots are dead. Considering criticals do nothing to them, I think just shooting from a safe distance works. The problem is it’s very fiddly if you move too far things will wake. That’s why I forgot to put on the gas mask again before heading for the heart, and that one pixel click to grab the heartlike organ is ridiculous.

And finally Tchort. By which the whole run is based on beating. 4:09:26 It took two attempts but I still think it went to plan.







Tags:
Underrail
Speedrun



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Underrail Statistics For Thinks The Clown

There are 21,245 views in 9 videos for Underrail. His channel published over 1 day worth of content for the game, or 10.02% of the total watchable video for Underrail on Thinks The Clown's YouTube channel.