Understanding Elden Ring's World Design
Elden Ring is one the best open-world games, possibly ever, with From Software using their history with Dark Souls, Bloodborne, and Sekiro to craft a massive world that is as intricate as a Dark Souls level. After playing Elden Ring's Shadow of the Erdtree DLC, I felt like I had to give the game credit for its incredible use of open-world design in the most traditionally From Soft way.
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timestamps:
0:00 intro
3:26 what makes a good open world?
8:05 the From Soft formula
9:55 the lands between
12:11 Shadow of the Erdtree
15:46 obligatory montage
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