Understanding Substance 3D Atlas Assets
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Published on ● Video Link: https://www.youtube.com/watch?v=GkcObacojRA
In this video, we'll focus on atlases, a type of asset that you can use in your texturing workflow. We'll start by discussing what atlases are and providing examples. Then, we'll delve into how they're used and touch on a few ways to apply them.
00:00 Intro
01:26 Workflow Overview:
02:09 Quick Splatter Material
03:03 Atlas Scattering in Sampler and Designer
04:07 Project On Plane
05:41 Atlas Object Modeling
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Tags:
materials
procedural
PBR
Physically based rendering
Scans
Photogrammetry
scanning
environment art
3D support
3D design
3D painting
3D texturing
realistic
hyper-realistic
texturing
3D material