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It's always a rare privilege to talk with the development team behind any game, not least Final Fantasy XVI! But it's a privilege we had when we spoke to Naoki Yoshida, Hiroshi Minagawa and Michael Christopher Koji-Fox during the recent media tour.
We talked about numerous things from...
00:00 Intro
01:14 Why is this team formed such a strong bond, and why has it led to such positive results
04:30 What is the actual role of Michael Christopher Koji-Fox (Localisation Director)
09:47 How much has Yasumi Matsuno influenced the game?
10:35 How did Yoshida end up becoming the Producer on Final Fantasy XVI?
12:50 Have any changes been made to the UI based on internet feedback?
15:08 When did Sony become involved with the project?
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