Ungrateful Sods - Part 1 - Let's Play Fort Triumph Early Access v0.7.4.5
The closed Beta continues apace for Fort Triumph has begun and we have a look at the new world map while trying legendary difficulty.
Version 0.6.2 has a heap of new features:
Added first iteration of world map gameplay, exploration and events.
Added first iteration of subzones (Underworld/Crypt area).
Reworked combat UI, our first major iteration, adding unit cards, shot break-down and more.
Added new models and assets including new goblins, new trolls, environment variations and procedural rooms.
Added basic destruction visuals for most objects.
Added many new hero abilities including: Charge, Healing Aura, Taunt, Vortex, Rain, Bloodlast and more.
Added tactical usable items such as Health, speed and extra action potions.
Ranged units may no longer fire at adjacent enemies.
Improved tooltips and texts.
Improved performance for low-end systems.
And bug fixes
Fixed black rectangle bug on older models.
Fixed fire and ice effect visuals bug.
Fixed performance issue related to unit outlines.
Fixed bug preventing some hatched spiders from attacking in cave map.
Improved fog of war performance.
Reduced HUD flickering.
Fixed missing interact prompts.
Fort Triumph in the Developers own words:
Often dubbed a “Fantasy XCOM”, Fort Triumph is a tactical RPG emphasizing the use of Environmental Interactions to create rich, challenging and rewarding tactical gameplay.
In Fort Triumph, every crate and every tree is a potential weapon in the hands of experienced tacticians: in order to succeed, you will have to burn, freeze, topple, kick around or outright destroy the scenery at the right moment.
Our game includes:
Hardcore tactical turn-based gameplay.
Fully Interactive environments at your disposal.
Heroes evolving by learning new abilities from their class skilltree.
Non-linear, contextually generated missions and quests.
Strategic gameplay and world map exploration.
Check out their steam page and download the demo:
http://store.steampowered.com/app/612570/Fort_Triumph/
If you'd like to support their kickstarter follow this link:
https://www.kickstarter.com/projects/forttriumph/fort-triumph-tactical-rpg?ref=nav_search
You can also check out the developers website here:
https://forttriumph.com/
I had a lot of fun playing through the demo for this game and I'm really excited at the potential I see.
Check Out Brascus' coverage here:
https://www.youtube.com/watch?v=uenvQ5_4C3E
Here's Game kNight's coverage and stream:
Episode 1
https://www.youtube.com/watch?v=YVW-5JToT2c
Episode 2
https://www.youtube.com/watch?v=BSETNLGwGJI&t=25s
Episode 3
https://www.youtube.com/watch?v=PVOHaX0BA94&t=52s
Stream
https://www.youtube.com/watch?v=IaeYL63YgK4
About Bardon:
I'm just a guy that likes to play games and tell stories. I like to give background to characters beyond what is provided by games and weave a narrative around that.
It often ends up in weird and sometimes interesting places. No one knows where this flight of imagination will take us, not even me. But why not join me for the ride?
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