Unite 2014 - Bunny Necropsy: Servers, Syncing Game State, Security and Optimizations
Channel:
Subscribers:
1,210,000
Published on ● Video Link: https://www.youtube.com/watch?v=GcRpE3UazsE
Colter Haycock and Dave Geurts talk best practices in client/server architecture, security, optimizations and abstracting the server layer and how to make your game seamless for one user across multiple devices, with and without an Internet connection.
Help us caption & translate this video!
http://amara.org/v/V666/
Other Videos By Unity
Tags:
Unity (Software)
Unite 2014 Seattle