Unite Austin 2017 - A Look Ahead: Resource Manager, Addressable Assets and Live Preview

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Published on ● Video Link: https://www.youtube.com/watch?v=t7O1pO8HFRU



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Duration: 52:05
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Stephen Palmer, Paul Burslem, and Joseph Scheinberg (Unity Technologies). The Build Pipeline team previews new features that make working with dynamically loaded content simple and efficient, while drastically reducing programming time required to solve common problems around asset bundle building and loading. Also included is a demonstration of new workflows for fast on-device iteration and live preview of content changes ("Hot Reload").




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Unity
Unity Technologies
Games
Game Development
Game Dev
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