Unite Austin 2017 - Building Believable Characters in VR

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Published on ● Video Link: https://www.youtube.com/watch?v=cztvrMIome4



Duration: 23:17
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Hear how Owlchemy Labs brought Rick and Morty: Virtual Rick-ality to life in VR. This video covers how to account for player movement and affordance when placing characters in the scene. It also shows how to account for interaction directly with the characters and proper reactions from the characters.

Andrew Eiche (Producer, Developer, Alleged Certified Adult™, Owlchemy Labs Inc)




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Tags:
VR
XR
Rick and Morty
Unite
Unity
Unity3D
Game Dev
Game Development