Unite Austin 2017 - Advanced Rendering in Unity: Dynamic Resolution & HDR
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Published on ● Video Link: https://www.youtube.com/watch?v=c6sLiFIFd8o
Kevin Cogger, from the Microsoft Xbox team, joins Charles (Unity Enterprise Support) to talk about the newest Microsoft code contributions to bring leading-edge rendering techniques to Unity. They discuss their internal implementations, and how your game title can use these advanced features to enhance the player experience.
Charles Sanglimsuwan (Developer Relations Engineer, Unity Technologies), Kevin Cogger (Software Engineer, Microsoft)