Unite Austin 2017 - OctaneRender for Unity: Real-time Cinematic Raytracing

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Join OTOY Co-Founder and CEO Jules Urbach as he walks through all the latest features of Octane for Unity 2017.2 and beyond. Jules will do a deep dive on key new features such as GPU light mapping and game mode support, and provide insight into exciting future additions like Open Shader Language and light field baking and streaming.

OctaneRender for Unity is now available in paid tiers that unlock access to multiple GPUs and Octane's rich ecosystem of plugins to software like C4D, Houdini, and Nuke. OctaneRender Cloud is also now available for users looking to harness the power of cloud rendering directly from Unity.

Take advantage of this unique moment to get a glimpse of the future, and learn more about what you can do today!

https://unity.otoy.com/

Jules Urbach (Co-Founder and CEO, OTOY, Inc.)