Unite Austin 2017 - Writing High Performance C# Scripts

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May 2018 update: Some of the information in this talk is now outdated.
For up to date news about our C# Job System, join us here: http://bit.ly/2hDuJSx.

Dive further into the upcoming performance optimizations coming to Unity. This talk covers the continued development on delivering high performance C# scripts with a look at the upcoming C# Job System and newly revealed Entity Component System.

Joachim Ante (Co-Founder and CTO, Unity Technologies)




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Tags:
Unity
C#
Game Development
Game Dev