Unite Europe 2016 - Overthrowing the MonoBehaviour tyranny in a glorious ScriptableObject revolution

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Every Unity programmer is familiar with the MonoBehaviour class, but many overlook its simpler, more flexible neighbour, ScriptableObject. In this talk, Richard Fine (Unity Technologies) goes over ScriptableObject in detail, and works through many examples of how it might be applied in a project. Demo project: https://github.com/richard-fine/scriptable-object-demo

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Tags:
Unity (Software)
MonoDevelop
ScriptableObject
Unite Europe 2016