Unity 2017 - Cylinder moving through the waypoints automatically
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Published on ● Video Link: https://www.youtube.com/watch?v=nuzUI9DHBtw
This shows the second step in implementing the waypoint functionality in a game. The Cylinder object (agent) moves between the set waypoints in order of the navigation.
Other Videos By Chris McAuley
Tags:
Unity
Unity Game Development
c#
Pathfinding