Unity 2018 - Othello 05

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Published on ● Video Link: https://www.youtube.com/watch?v=8QfkzY17nC8



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Ugggh, this one nearly broke me. I knew the logic was going to be slippery but I had to do about 20 takes to get this part right. My own fault for not planning out and just trying to juggle it all in my head. All that remains are the bells and whistles such as a title screen, having empty blocks highlight when mouse hovers over it, real time counts of how many tokens each player has on the board and maybe a timer.







Tags:
Othello
Unity