Unity 2018 - Snowfall 04 - Changing Particle Emission Rate Over Time
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Published on ● Video Link: https://www.youtube.com/watch?v=TQOj6ic04JY
In this lesson we will use a C# script to modify the emission rate over time of a particle system. So the snow storm will start as a light flurry and build to a blizzard.
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Unity 2018
Particle System