Unity 6 | Enums | Game States | implement game state logic in unity 6

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In this episode, we’re taking our Roll-a-Ball game to the next level by implementing game state logic! This crucial step will let us control how the game behaves during different phases, such as navigating the menu, playing the game, or pausing.

We’ll cover:

Setting up a Game State Manager script.
Using enums for cleaner state management.
Managing state transitions with Unity’s Time.timeScale for pausing.
Dynamically toggling menu visibility.
Along the way, we’ll set up buttons for the Main Menu, Pause, and Game Over states, as well as learn how to trigger the Game Over state when the player collides with obstacles.

Even with a few challenges (and a laggy video—sorry, no GPU!), we’ll ensure your game runs smoothly and looks polished.

💬 Got questions? Drop a comment—I’d love to help!
👍 Don’t forget to like, share, and subscribe for more game development tutorials.

I Spent 30 Days Mastering Enums in Unity 6 and Here's What Happened
Best Way to implement game state logic in unity 6 revealed
The Shocking Truth about Enums in Unity 6
STOP Making This Common Game State Logic Mistake in Unity
Are you Wasting Time with Enums in Unity 6?

📺 Previous episode: [   • Pause, Main, and Game Over Menus Stat...  ]
📺 Next episode: Coming soon!

#unitytutorial #gamestatelogic #rollaballgame #unitygamedev
#unity #gamedev #indiedev #unitytutorial #rollaball #gameprogramming #unitytips #gamedevelopment

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The information provided in this video is for educational and entertainment purposes only. We do not guarantee the accuracy, completeness, or usefulness of any information provided in this video, and we are not responsible for any errors or omissions. Any actions you take based on the information in this video are at your own risk, and we will not be liable for any damages or losses arising from your use of this video. Please seek the advice of a qualified professional before making any changes to your system or device. Additionally, we are not affiliated with any of the websites or products mentioned in this video, and we do not endorse or recommend any particular product or service.

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