Unity + Mesh Generation - Triangle Indexes (Pt. 1)

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Published on ● Video Link: https://www.youtube.com/watch?v=8OMeUcAKtbM



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A rough overview how I created a mesh using stored triangles indexes for my VR Jack-O-Lantern project in Unity.

Originally made for the HTC Vive.

If you would like to support me, feel free to checkout my Patreon.
https://www.patreon.com/VRwithAndrew







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