Unity Mobile Shooter Demo #2
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Published on ● Video Link: https://www.youtube.com/watch?v=7r8Pa1oxMvE
When enemy killed, in console: kill count increase and it shows modifier of a kill.
Currently there is only one(1) modifier - that implies enemy was killed by bounced bullet.
Enemies and a Player have health. And when Player health is 0, console sends message "Player Dead"
Bullets can bounce off enemies with small chance, chance increase the lower Player health gets, until Player health gets below 20%, then the chance to bounce is 100%.
GitHub: https://github.com/IDunoXD/Mobile-Shooter
APK: https://drive.google.com/file/d/1p2FDPjwHs9AOldmI8shtnBi2pStbuqXU/view?usp=sharing
#unity #unity3d #mobile
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Tags:
unity
dev
physics
low poly
behavior
obstacle
obstacles
shooter
demo
mobile
controls
ai
health
bullet
kills
modifiers
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