Unity Tip: Text or Visual? Better Data Representation! #shorts #unity #gamedev

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โœ… Debug.Log is awesome but sometimes Debug.DrawLine is awesomer!
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๐Ÿ’ฌ I'm sure you're already using Debug.Log extensively in your projects, but did you know about Debug.DrawLine?
Some data is best viewed as a visual rather than some text, like for example Pathfinding paths, so for that drawing a line from point A to B is super useful!

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I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.

I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.

You can see my games at www.endlessloopstudios.com

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