Unreal [1996 Tech Demo / Proto]
http://www.unseen64.net
"Originally, Unreal was going to be a Quake-style shooter—earlier screens showed a large status bar and centered weapons, similar to Doom and Quake. The main character was also going to be a woman, however in the final version the main character's gender is selectable in the game's "player setup" screen, though the default is a female character named Gina.
One of the weapons shown in early screenshots was the "Quadshot"—a four-barreled shotgun. The model remains in-game, while there is no code for the weapon to function. Another weapon shown was a different pistol, however this may have just been an early version of the Automag. At one point the rifle could fire three shots at once, which is wrongly stated as the alternate fire in the Unreal manual that comes with the Unreal Anthology.
As development progressed, various levels were cut from development. A few of these levels reappeared in the Return to Na Pali expansion pack. A number of enemies from early versions are present in the released software but with variations and improvements to their look. One monster that didn't make the cut was a dragon." - wikipedia
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At present, Unseen64: an Archive for Beta & Cancelled Games has 58,127 views spread across 1 video for Unreal, and less than an hour worth of Unreal videos were uploaded to his channel. This is less than 0.08% of the total video content that Unseen64: an Archive for Beta & Cancelled Games has uploaded to YouTube.