Unreal 5.5 - Tripo 3D Ai Model Testing
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Published on ● Video Link: https://www.youtube.com/watch?v=MVO0OI_Xkdg
All models except for the character and straight .glb files from Tripo. The girl character was imported to Blender, ran through Quad Remesher, Exported to Substance to bake high to low details. Auto Rig Pro was used in Blender to rig her for UE5 skeleton. She has feet and shoulder issues I'm trying to resolve.
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