Unreal Engine 4 Tutorial - Equipment System Part 9: Saving Loadout

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In this series we are creating a new Equipment System, allowing us to swap equipment and clothing to change our stats. As time goes on I want to revisit previous series and improve upon them; the equipment series was particularly weak and so here we are all fresh and anew.

In Part 9 we work on saving and loading our equipment choices between games.

You can download the starter project from this following link on Patreon: https://www.patreon.com/posts/project-files-32789634

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