Unreal Engine 4.22 : Networked Distance Matching - True First Person

Unreal Engine 4.22 : Networked Distance Matching - True First Person

Channel:
Subscribers:
13,900
Published on ● Video Link: https://www.youtube.com/watch?v=so7eEch4whQ



Game:
Unreal (1998)
Duration: 3:19
3,505 views
70


Further work on implementing distance matching with other sets of animations : here with Kubold Rifle animset Pro.

If you want to support the channel, help getting better recording gear, create more content, buy a coffee, you can donate on:
paypal.me/MaximeDup
You can of course include messages and channel supports will be mentionned in further content!

You can also find me on twitter:
https://twitter.com/Max_Dupt

PC Spec:

OS - Windows 10
Case - Corsair Carbide Series 330R Titanium Edition
M/B - Asrock X99 Extreme4
PSU - Corsair HX1000i
RAM - Ripjaws 32Go 2400Mhz Quad-channel CAS15
Proc. - i7-5820K 4.55Ghz, watercooled with Corsair H100i
GPU - EVGA Ultra XC RTX 2080-Ti
SSD - Samsung EVO 500 Go
Hardrive - WD Blue Desktop 1 To
Mouse - Logitech G502
Keyboard: Logitech G105
Screen - ASUS PB279Q IPS Panel

Benchmark:
CPU-Z - https://valid.x86.fr/1r2cfi
3DMark - TimeSpy 4K Extreme - https://www.3dmark.com/spy/7612509
3DMark - TimeSpy 1080p - https://www.3dmark.com/spy/7612434




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Tags:
Epic Games
Unreal Engine
ue
UE4.22
fortnite
animation
locomotion
network



Other Statistics

Unreal Statistics For XenthorX

At this time, XenthorX has 210,870 views for Unreal spread across 39 videos. His channel published over 1 day worth of content for the game, roughly 1.35% of Unreal content that XenthorX has uploaded to YouTube.