Unreal Engine 5 Shooter Level Design C++ (part 1)
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Published on ● Video Link: https://www.youtube.com/watch?v=gzHsOzcqw6w
Snapshot 1 of a 3rd person shooter project in Unreal Engine 5.1.
This snapshot is focused on level design/moving up floors in a building.
Sometime in the late 80's...you need to reach the top level to exit.
In this snapshot we work on implementing player movement, dynamic crosshairs, UMG widget classes, gameplay fundamentals all with C++ programming.
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