[unreal engine] idle animation and selection screen update
IMPORTANT FREE INFORMATION BELOW:
any animation for any mesh, literally devs everywhere ought to know: just like when you dynamically build meshes into 1 or when you do dynamic skin/texture swaps. you can do the same thing with anims, and fortnite does so. i've done so here with the idle anim (it's for ps2 ut99 model female soldier) basically i tested the ps2 mod architecture against new meshes and got lucky on the anim, just like when i used abbey vert anim with satin ut2k4 mesh, for my mh-ai bot. you just have to script the anims, and then write the sequences/digest. imagine that, you can use 20 anims for the same character, or 1 anim for 100 characters. or both! hmmmmmmm.
[#unrealengine] [#ue4] [#udk] [#ut2k4] [#ut99] [#unreal]
so what that the wrong hand is bipped and it's bipped backwards, my actorx mod works!
[unreal engine] idle animation and selection screen update
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