
Unreal Engine - MetaHumans : High-Fidelity Digital Humans Made Easy | Optimization | 4K
https://www.unrealengine.com/en-US/digital-humans
Music from the game "Star Citizen"
If you want to support the channel, help getting better recording gear, create more content, buy a coffee, you can donate on:
https://paypal.me/MaximeDup
You can of course include messages and channel supports will be mentionned in further content!
These two high-quality, fully rigged sample characters represent the current state of the art for real-time digital humans and they’re yours to explore, modify, and use in your Unreal Engine 4.26.1 or later projects. They serve as a showcase of what’s achievable with MetaHuman Creator: an innovative new tool that will soon be available for you to create your own MetaHumans—in minutes.
You can also find me on twitter:
https://twitter.com/Max_Dupt
PC Benchmark:
CPU-Z - https://valid.x86.fr/bench/3svh3w/1
3DMark - PORT ROYAL - https://www.3dmark.com/pr/752237
3DMark - TIME SPY - https://www.3dmark.com/spy/17203212
3DMark - FIRE STRIKE EXTREME - https://www.3dmark.com/fs/25505089
PC Specs:
OS - Windows 10
Case - Corsair Carbide Series 330R Titanium Edition
M/B - ASUS gaming x570 plus
PSU - Corsair HX1000i
RAM - G.Skill Trident Z Neo 64Gb (2x32Gb) 3800MHz CL18
Proc. - AMD Ryzen 5900X (12c/24t), watercooled with Corsair H100X
GPU - MSI Gaming X Trio RTX 3090
SSD - 3 X Samsung EVO 500 Go
Hardrive - WD Blue Desktop 1 To
Mouse - Logitech G502
Keyboard: Logitech G105
Screen - ASUS PB279Q IPS Panel
#RTXOn #RTX3090 #5900X