
Unreal Engine Without Max, Maya or Blender?!?!
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Published on ● Video Link: https://www.youtube.com/watch?v=9SgD17vqU3A
With the release of Unreal Engine 4.26, UE4 gained some POWERFUL 3D modelling tools. From creation, to editing, sculpting, texturing and more can all be done directly inside Unreal without the need for a tool like Blender, Max or Maya. In this video we go hands-on with the Unreal Modeling Tools Editor Mode plugin.
Link:
https://gamefromscratch.com/unreal-engine-as-a-3d-modeling-sculpting-application/
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Tags:
Unreal
Max
Maya
3DS
Blender
Blender3D
Modelling
Unreal Engine
4.26
Mesh Tools
Game Dev
Sculpting
Game Development
UVWrap
Texturing
UE4.26
Tutorial